• SIGGRAPH 2012 Hotel Registration Open

    Updated: 2012-03-28 18:58:59
    Go get your hotel reservation for SIGGRAPH 2012 now. Reservations can be cancelled with no cost up to July 19th, so if you think there’s the slightest chance you’ll go, grab a room now. The HQ hotel and the Figueroa are already gone. The Ritz Milner is certainly cheap and pretty close, but some TripAdvisor reviews [...]

  • English Translations of tri-Ace CEDEC 2011 Slides Available

    Updated: 2012-03-13 20:16:50
    Yoshiharu Gotanda, the CEO and CTO of tri-Ace, has given many excellent graphics presentations over the years, mostly focused on physically based real-time rendering. Gotanda-san’s presentations are hosted on the tri-Ace research webpage. Some of these were originally given in English; these include presentations at  GDC 2005, 2009 and 2012, as well as SIGGRAPH 2010 [...]

  • 1200 Books You May Have Rented

    Updated: 2012-03-10 20:16:16
    If you’re a member of ACM, you have access to about 1200 books online through Safari and Books24x7. Safari’s catalog is here, Books24x7 is here. Just login using your ACM ID & password. I can’t say the book selection is that exciting, some are half a decade old or older (bad for books about APIs), [...]

  • I3D Game Industry Day

    Updated: 2012-03-09 23:40:57
    Any Southern California game industry graphics people who weren’t planning to attend I3D this year might want to reconsider; there is a great deal on registration prices for the last day (this Sunday). Sunday has been packed with the most highly relevant content for game developers (though there is some great stuff in the previous [...]

  • Now How Much Would You Pay?

    Updated: 2012-03-07 22:47:06
    In the past few week I’ve learned of a number of ways to access our book’s content. Some are just plain new, others I simply didn’t know about. Here’s a summary of sources I know, listed from lowest to highest price. Free: the full first three chapters of Real-Time Rendering is available as a sample [...]

  • The Graphics Codex app is now available

    Updated: 2012-03-04 18:03:04
    The Graphics Codex is a little $3.99 Apple app developed by Morgan McGuire, a noted researcher and practitioner in graphics, especially interactive graphics. He’s written numerous research papers and a number of books on videogame development, consults for NVIDIA, teaches at Williams College, and has worked on games such as Titan Quest (recently named #65 [...]

Current Feed Items | Previous Months Items

Feb 2012 | Jan 2012 | Dec 2011 | Nov 2011 | Oct 2011 | Sep 2011